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Oblivion must have mods 2017 reddit
Oblivion must have mods 2017 reddit









oblivion must have mods 2017 reddit

esp's - regular and "purchased homes only>Ħ) Quest Award Leveler - Allows you to refactor quest rewards that would have been more powerful if you completed the quest at a later level, such as the Debaser sword or the Apron of Adroitness. Package has multiple files for various optional features, so read the readme.Ģ) Alchemy At Home - Allows use of placed alchemy tools rather than carrying them around.ģ) Alchemy Perks - Restores the pre-release ability to have more than 4 potions effects active based on Alchemy skill.Ĥ) Reznods Mannequins - Configurable armor/weapon mannequins.ĥ) House Map Markers - Adds fast travel markers for homes. READ THE DOCUMENTATION WHEN INSTALLING! Required by many mods.ġ) Living Economy - Readjusts merchant gold pools periodically to reflect living businesses, adds new investment system.

Oblivion must have mods 2017 reddit install#

READ THE README TO INSTALL PROPERLY FOR STEAM!Ġ.4) Fast Exit 2 - Fixes the exit crashes (requires OBSE).Ġ.5) Common Oblivion (COBL) - Modder's framework, plus many minor enhancements (auto-sorting ingredient storage in homes, books from previous TES games, BEER!, clocks, The Luggage, and more). If using ArchiiveInvalidation Invalidated, uninstall before using Bash as it creates its own form of the mod for automated use.Ġ) The Unofficial Oblivion Patch - Fixes nearly everything wrong with Oblivion.Ġ.1) The Unofficial Shivering Isles patch - Fixes nearly everything wrong with SI.Ġ.2) The Unofficial DLC Patch - Fixes almost everything wrong with the DLC and KotN.Ġ.3) OBSE - Needed for some advanced mods, and optional for the UOP.

oblivion must have mods 2017 reddit

) Wrye Bash - The best way to install/uninstall/merge/manage mods - listed on the off chance you're not using it or are still using OBMM.











Oblivion must have mods 2017 reddit